Arena Sensing
Recognize target zones, LED states and visible drone movement within a known Arena layout.
Lazarus explores how AI can interpret target state and drone activity, then present useful information to an Arena operator. It remains in development and is separate from the completed core game system.
Lazarus is being developed within Arena. It is not currently offered as a standalone product.
Recognize target zones, LED states and visible drone movement within a known Arena layout.
Explore prompts that help an operator follow scoring, timing and resets while retaining control of the round.
Bring timestamps, score events and footage together so an operator can review what happened.
We test in known Arena layouts with a person overseeing the activity. The goal is useful information for the operator, rather than decisions made without supervision.
Identifying target zones, drone position cues, lighting states, and round status inside a known physical layout.
Connecting visible events, timestamps, score changes, misses, resets, and review notes into a usable operator record.
Testing prompts for round timing, resets and operator checks.
The work is limited to Arena environments with known layouts and game elements. Performance in other settings is not assumed.
Contact us if you want to collaborate on Arena sensing, scoring, or operator-assist software.
Tell us which Arena sensing or scoring problem you want to work on.